HTML5 for automotive infotainment: What, why, and how?
HTML5 is short-hand for a combination of new HTML,
desktop, server, and mobile worlds. Accordingly, HTML5 is also poised to become
the next “killer” technology for car infotainment systems, particularly those
that require sophisticated user interfaces (UIs) and integration with mobile
In this session, we discuss:
- what problems HTML5 solves
- and why it promises to become the foundation for next gen in-vehicle UIs,
augmenting or possibly replacing existing technologies.
We identify the building blocks of HTML5 and how they’re used, and explore
when a system needs a web browser rather than an HTML engine. Most importantly,
we help you cut through the confusion to understand why the future of in-vehicle
infotainment is HTML5.
Estimated length: 1 hour, including Q & A.
Who should attend:
This seminar will be of interest to
automotive software engineers and managers as well as consumer device makers who
are involved in the automotive industry.
Gryc, Product Marketing Manager, QNX Software Systems
Andy Gryc has
been a software developer and designer for over 20 years. He’s worked at
companies large and small with a diverse range of responsibilities in embedded
software development and consulting. His accomplishments include: Designer of
the HP100LX/HP200LX palmtop database and GUI, and the HP Omnibook Notebook BIOS;
and the lead embedded software architect at OnStar. Andy has held the position
of World-wide Automotive Field Application Engineer and currently works as
Product Marketing Manager, both at QNX Software Systems.
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