Overview:
High-quality audio creates an immersive experience that excites buyers and spurs the purchase of consumer products such as home theater and PC sound systems, flat-panel televisions, handheld and console video games, portable music and video players, and mobile telephone handsets. As a result, digital audio has rocketed to the top of the critical features list for all sorts of products over the past several years. At the same time, the number of digital-audio codecs (coders and decoders) and audio-enhancement programs has exploded. Most consumer products must support multiple codecs and offer a broad range of audio-enhancement features. All of these factors have resulted in a high demand for a flexible, high-performance, low-power audio engine that adds digital-sound capabilities to an SOC with the least amount of design effort and a small on-chip footprint. This online seminar evaluates the implementation choices and suggests a proven way to add low-power, low-overhead, high-fidelity audio to SOC designs.
Presenter:
 Larry Przywara, Director of Mobile Multimedia, Tensilica
Larry Przywara manages Tensilica's audio and video solutions for portable multimedia devices. Previously, Przwara was the Director of Strategic Alliances and managed all of Tensilica's third-party partnerships, including IC foundries, development-tool suppliers, software developers, EDA tool suppliers and IC-design service providers. Prior to joining Tensilica, he handled MIPS and USB CoreWare products as a marketing manager at LSI Logic. Przywara has also served in various marketing and product engineering roles at AMCC and AMD. He received a BSEE from Lehigh University in 1984.
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