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New Improvements of a Nonlinear Vector-based Image Interpolation Method for Visual Interactive Simulation Environments

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2000 International Conference on Signal Processing Applications and Technology (ICSPAT) Paper
83 KB (5 pages)
October 19, 2000
 

W. Zeise and A. Kummert
University of Wuppertal

The image generation algorithms for visual, interactive simulation environments used today do not take into account, that successive images in a sequence are related to each other. Thus, the computational load of the graphics hardware is proportional to the frame rate. In order to reduce this effect, we present a new nonlinear image interpolation method, which uses subband separation, and which is extended to RGB signals.

 
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