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Creating Reliable and Responsive User Interfaces for Embedded Systems with Adobe Flash and OpenGL ES

Authored on: Apr 21, 2009 by Andy Gryc

Technical Paper

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Graphical user interfaces (GUIs) have become a differentiator for embedded products. Customers expect dynamic, attractive, and even customizable GUIs, which may combine multiple layers or displays with dynamic 2D or 3D applications. This paper explores how system designers can satisfy the new requirements for embedded system GUIs while leveraging standards such as Adobe Flash and OpenGL ES.
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ahshabazz Posted Nov 17, 2010

Rating 3/5 One of the reasons why flash is capable of doing this is because it locks memory resources; which can become pretty annoying to free when the interface becomes unresponsive. And Adobe also has more immediate vulnerability issues: as of October 31, 2010, The Flash Player has over 100 CVE entries - critical systems vulnerabilities. It would be foolish to port such a beta to any critical real-time systems.

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