datasheets.com EBN.com EDN.com EETimes.com Embedded.com PlanetAnalog.com TechOnline.com  
Events
UBM Tech
UBM Tech
Welcome Guest Log In | Register

Designing and Building Portable Systems in C++

Authored on: Jun 21, 2007 by Guenter Obiltschnig

Technical Paper / Conference Paper

0 0
More InfoLess Info

C++ covers the whole range from low-level to high-level programming, making it ideally suited for writing portable software. However, code portability is often neglected in embedded systems engineering. With hardware becoming more and more interchangeable, this oversight can turn into a problem when software must be ported to a new platform. This paper shows tools and techniques to design and build portable software in C++. You will learn how to use C++ features to encapsulate platform-dependent parts (compiler/language differences, RTOS APIs, I/O) of their programs, thus ensuring portability of the resulting system.



Please disable any pop-up blockers for proper viewing of this paper.

0 comments
write a comment

Please Login

You will be redirected to the login page

×

Please Login

You will be redirected to the login page

×

Please Login

You will be redirected to the login page